WebIn this video I show you how to set up way points that cycle. Next Video :http://youtu.be/qertZtQ7ORU Previous Video :http://youtu.be/gPaUK_YTABc WebMar 21, 2013 · If you don't synchronise the get in with the load, helicopters will leave straight away without doing even a load to their next way point. There was a youtube tutorial that said if you synch the two waypoints (get in and load) both parties will wait till both conditions are met before moving on to the waypoint.
Arma 3 Eden Editor - Scripts I use often - Steam Community
WebMay 8, 2016 · I think I'm having trouble with synchronizing the trigger with the waypoint. I am trying this: private _trigger = createTrigger ["EAST G ... If I manually create this using the editor and I synchronize the waypoint with a trigger made in the editor ... Go To Topic Listing ARMA 3 - MISSION EDITING & SCRIPTING. All Activity; Home ... WebEditor: helicopters not landing where the waypoint is. I'm trying to get a few helicopters to land in an open field and unload their units, the unload thing works but the helicopters don't land anywhere near where the waypoint is, they don't even go to a more safe landing area, they try to land in the forest and end up crashing half the time... reddy 170t heater
Please help me understand "set waypoint activation" command in ... - Reddit
WebDec 22, 2014 · - When all units are in position, they wait say 3 seconds before opening fire (all at roughly the same time) - Soldiers move (independently again) to their next location and repeat. Sadly, I can't get units to pause before going to their waypoint. The mission starts and they just move straight from one point to the next. WebHow to activate waypoints via triggers in Arma 3. WebJul 10, 2024 · 1- Add a layer (folder in list) in the left menu (editor) 2- drag all units/objets of the same base in that layer and name it. 3- Do the same for all other groups or bases. 3- In the SHOW/HIDE module, you should be able to select your new layers (dropdown menu). reddy 1994